I create transformativeplayer experience
I am a game designer and developer from Taiwan with a passion for gameplay systems, puzzles, and player interactions. I believe games are informative and transformative, and I always seek positive impacts on the players.
💻 What I Did
PicoPicoPi (Mochi's Tale)
A pixel-art web game where the player hacks and modifies objects to solve puzzles and learn about cyber security topics.
The Fall of Moria
A tabletop RPG game based on The Lord of the Rings.
A transformative massively multiplayer hybrid gaming experience teaching new college students about cultural humility during the orientation.
Bike the 'Burgh
A transformative tabletop game where the players bike through Pittsburgh, change their perceptions of bike accessibility, and become supportive of non-car-based infrastructures.
A narratives-oriented VR game where the guest plays as a robot child escaping from a wasteland to the oasis with his beloved engineer father in the post-apocalyptic era.
A puzzle VR game where the guest uses a flashlight to discover the beauty of shadows and helps their little brother overcome his fear of the darkness.
A gameplay prototype where we cooperate with a time-inverted avatar of ourselves to solve the puzzles.
Under the Wall
An experiment of a digitalized luck-based party toy where I try to sarcastically showcases the ridiculousness of totalitarianism.